A downloadable game mechanic

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Condition Tagging is a mechanic to to track your resources. It's a mechanic used to push narrative cues.  It's a mechanic to tell you how you're feeling today.

It's a mechanic to track what you have, and what you don't, but desperately do.

This mechanic was originally created for a yet-to-be-released apocalypse survival game. 

Condition Tagging can be transplanted into any game system that values tracking resources or lacks narrative hooks. Feel free to drop it any system you'd like and see how it works! 

Or, you can reuse this thing and tear it apart, and make something new out of it. Make something crazy with it.

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Condition Tagging by Steven Savage and Diego Romero-Aros is licensed under CC BY-SA 4.0

Available for reuse, adaptation, and building upon. Feel free to use it for commercial purposes too. If you use it, please let me know! I'd love to see it.

StatusReleased
CategoryPhysical game
Rating
Rated 4.6 out of 5 stars
(9 total ratings)
AuthorDiego/Marshland Games
GenreRole Playing
Tagstechpack

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Click download now to get access to the following files:

Condition Tagging -Text File 11 kB
Condition Tagging - PDF 161 kB
Condition Tagging - BW PDF 114 kB

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